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- GALAPAGOS DEMO
-
- Welcome to the Galapagos demo.
-
- This demo will give you a chance to experience a completely new game concept. It contains 2 play
- sections that provide just a small taste of the full retail version.
-
- Galapagos combines intricate puzzles, beautiful worlds, and revolutionary technology to create a
- phenomenal game. In five stunning and labyrinthine worlds, Mendel relies on you to adapt and survive.
- You must manipulate the environment to solve puzzles and coax Mendel through hostile, fantastic,
- mind-bending worlds. Test your reflexes and your mind as you and Mendel journey through the diverse
- landscapes of Galapagos.
-
- Key Features
-
- * First game character with a mind of his own
- * Advanced adaptive controller technology NERM(tm)
- * Hostile environments with mind-blowing puzzles
- * Real-time 3-D textured, continuous-motion graphics
- * Active-panning 3-D stereo sound
- * Direct3D-compatible hardware acceleration
- * Addictive, non-sequential gameplay
-
- Minimum System Requirements
-
- Windows 95
- 90 MHz Pentium
- 16MB RAM
- DirectX 5 compatible sound card
- DirectX 5 compatible video card with 640X480, 256 colors
- 2x CD ROM Drive
- 10 MB hard-drive space
- Mouse
-
- Installation
-
- To manually start the installer, run Setup.exe in the Galapagos folder of the CD. The installer will
- setup a directory called "Galapagos" on your hard disk with files to run the program.
-
- YOU MUST INSTALL DIRECTX 5, AVAILABLE ON THIS DEMO CD, TO RUN THE GALAPAGOS DEMO. This is the most
- recent version of DirectX available at the time of this demo.
-
- Playing the Game
-
- The one thing that separates Galapagos from other video games is Mendel - he is a truly autonomous
- creature. You can't control him, you can only help him. If you coax Mendel safely from one sector to
- another, he eventually becomes more confident and assertive. If you repeatedly fail, Mendel shatters
- and regenerates, gradually becoming more neurotic and cagey.
-
- To assist Mendel along his escape route, you must properly manipulate certain game elements that
- exist in his environment. Experiment by clicking on objects to discover which elements you can
- affect, and then figure out how to use them to Mendel's advantage.
-
- * To activate/deactivate an element, click it. Study the response and use the element in Mendel's
- favor.
- * You may touch Mendel by clicking on him with the right mouse button in the Windows version, or the
- mouse button with a key modifier in the Macintosh version. Use this to help coax Mendel when you
- are trying to make it through a tricky play section. Clicking on Mendel is side specific - clicking
- on his left side is different than than clicking on his right side. This is not required for game
- play, but it can be useful.
- * To access menus and game options, press [Esc] at any time.
-
-
- Time Score
-
- The Time screen appears after Mendel passes from one world to another through a dimensional gate. It
- displays the Time spent in the level and the Total time spent in the game.
-
- Save Pad Dialog
-
- The Save Pad Dialog allows you to save a game in progress. It can only be accessed by clicking on a
- Save Pad (Blue, shimmering floor panel) while Mendel is walking on it. When Mendel's body is
- destroyed and regenerates after saving a game, he will appear on the last save pad , all of the game
- elements will be restored to their saved conditions. Everything will be exactly as it was when the
- game was saved except for Mendel's brain - his brain is not restored unless you OPEN the saved game.
- This allows Mendel to learn from his mistakes. If his mind were to "forget" everything that happened
- every time his body was destroyed, he wouldn't be able to learn from his experiences.
-
- To save your game:
- 1. Click a Save Pad while Mendel is walking on it. The Save Pad dialog appears.
- 2. Click in the Save As box and type a name for your game.
- 3. Click SAVE to complete the process or CANCEL to exit. The game returns.
-
- Pause Game Menu (Press esc)
-
- The Pause Game Menu allows you to: start a new game, open a saved game, import and export a Mendel's
- NERM controllers, set game preferences, or quit the game.
-
- * To access the Pause Game Menu at any time, press esc.
- * To access game options, use the File pull-down menu.
- * To access Preferences, use the Edit pull-down menu.
- * To resume game play, press esc.
-
- File Pull-down Menu
-
- New
-
- Start a new game with a new Mendel. The age of the new Mendel will be determined by the setting in
- the Preferences dialog.
-
- Open
-
- Open a saved game.
- To open a game:
- 1. Click Open from the File pull-down menu. A list of saved games appears.
- 2. Click the saved game you want then click OPEN. Your saved game is loaded.
-
- Import Mendel NERM
- Import a previously saved NERM (Mendel's brain) directly into your current Mendel in your current
- game.
- To import a Mendel NERM:
- 1. Click Import Mendel NERM from the File pull-down menu. A list of saved NERMs appears.
- 2. Click the NERM you want, then click OPEN. Your saved NERM is loaded into your current game in
- progress.
- Export Mendel NERM
- Save the current NERM for use at any time during later games.
-
- Export Mendel NERM
- To export a Mendel NERM:
- 1. Click Export Mendel NERM from the File pull-down menu. The default Galapagos data folder is
- opened.
- 2. Click in the Save Game As box and type a name for your Mendel NERM.
- 3. Click SAVE and your NERM is saved.
-
- Quit
-
- Exit Galapagos.
- * To exit Galapagos, click Quit then click OK at the confirmation prompt.
-
- Edit Pull-down Menu
- * To access the Preferences Menu, select Preferences from the Edit pull-down menu. The Preferences
- screen appears.
-
- What is Galapagos?
-
- Galapagos is a new game that uses an advanced form of artificial life technology called
- Non-Stationary Entropic Reduction Mapping . This is the first game with a character that literally
- has a mind of its own. Mendel is an artificial organism with the ability to learn, adapt, and
- interact with his environment and the user.
-
- You must help Mendel escape from the beautiful, but hazardous 3-D texture-mapped worlds found in
- Galapagos. There are many dangerous and challenging obstacles that will bar Mendel's way and often
- threaten his survival. You have to work together to solve the puzzles found in each world to
- successfully escape from Galapagos.
-
- How do I play Galapagos?
-
- Galapagos is a single player game with a third person perspective. You view the worlds of Galapagos
- through the eyes of a camera. As Mendel moves through the world, the camera follows with sweeping,
- cinematic movement. This virtual tether between the camera and Mendel creates a dependency upon
- Mendel's movement through the world.
-
- In order to progress through the strange and exciting worlds found in Galapagos, you must activate
- objects near Mendel by clicking on them, affecting his environment in different ways. By doing so,
- you can coax Mendel in the right direction and solve the many puzzles that lie in his path. Of
- course, Mendel is an independent thinker and may have other ideas.
-
- What is Mendel?
-
- Mendel is a completely synthetic organism with the ability to detect infrared radiation and tactile
- stimulus. He sees much like a bat, by emitting infrared pulses and measuring the strength of the
- returning signal. His senses are less acute than a living organism--though he adapts and learns much
- faster. Mendel will adapt to his environment without your intervention or assistance.
-
- How should I care for Mendel?
-
- Mendel is autonomous and should require no interaction from you to adapt to his environment.
- However, you can expose him to some very hostile environments, some of which will retard his
- development. For example, leaving Mendel in an area where he can be harmed over and over,
- specifically in areas where he is physically incapable of escaping the danger by himself, can lead to
- a neurotic Mendel. Fortunately, because of Mendel's adaptive brain, such damage is not necessarily
- permanent. If you can deliver Mendel to a safe, stimulating environment, he will re-adapt with very
- few long term side effects.
-
- What is artificial life?
-
- Artificial life is a field of scientific research that attempts to reproduce or model the complex
- behaviors and forms found in natural systems.
- A coral reef is a fantastically complex system on all scales, macroscopic and microscopic. What does
- it mean to say that a system is complex? Complexity refers to relationships, or correlations, that
- exist across remote portions of a system.
- For example, the existence of a certain type of rain forest plant might have some distant "effect" on
- the form and color of a particular coral. Collectively, these types of relationships "cause" the very
- form of a coral reef.
-
- Complex systems are best described in terms of complexity theory, a relatively new, unified way of
- looking at seemingly unrelated fields of research. It is an unusual mixture of probability theory,
- information theory, and non-linear dynamical systems. By understanding complexity theory, one can
- form models for understanding things as different as human language, an ecosystem, or the technology
- that allows Mendel to learn.
-
- What is Non-stationary Entropic Reduction Mapping?
-
- Galapagos uses an advanced form of technology called Non-stationary Entropic Reduction Mapping (NERM)
- developed exclusively by Anark. This technology serves as the "brain" of Mendel. It allows Mendel to
- learn, adapt, and react much like a living organism. NERM is a special form of controller
- technology. A controller is a device that accepts inputs and produces an output.
-
- The NERM controllers contained inside Mendel accept inputs from his sensors and produce outputs that
- are translated into behavior or action. For example, when Mendel is walking along and sees an
- obstacle in his path, he may turn to avoid hitting it. Controllers are found in a variety of
- household appliances, automobiles, and consumer products.
-
- For example, modern automobile engines have a computer that controls the flow of gasoline. When you
- depress the gas pedal, the computer receives an input that describes how far it is depressed.
- Additional inputs from the engine describe the oxygen level, temperature, and other important
- characteristics. Based upon all of these inputs, the computer produces an output that tells the fuel
- injectors in your engine to release fuel at a specific rate.
-
- Normally, controllers such as these are created or programmed by engineers based on an exacting
- model, or mathematical description, of the system that they are trying to control. A NERM controller
- is self organizing; it does not require prior knowledge about the system that it will control. All
- that is required is a special type of feedback from the system. As the controller is used, it will
- organize itself. This is how Mendel learns.
-
- How does NERM compare to other forms of technology such as artificial intelligence?
-
- NERM technology is very different from traditional artificial intelligence. In general, artificial
- intelligence requires a very detailed understanding of the system that it will control or simulate.
- This is quite problematic; it may be difficult or even impossible to understand relatively complex
- systems without significantly reducing or simplifying the problem, specifically if the behavior of
- the system changes through time. Unfortunately, the simplification of the problem may lead to an
- invalid or incomplete understanding of the structure or behavior of the system.
-
- NERM approaches this problem from a completely different direction. A NERM controller is a complex
- system unto itself. It was designed to change its internal form to accommodate the subtle and
- not-so-subtle nuances of its environment. If its environment changes through time, the NERM
- controller will reorganize accordingly. This characteristic allows Mendel to adapt to a variety of
- local "habitats".
-
- NERM offers significant advantages over other adaptive, controller-oriented technologies. It allows
- controllers to emerge that may produce multiple outputs, or solutions, for the same input. For
- example, NERM allows Mendel to express many different behaviors though he is receiving the same
- stimulus. In general, NERM has the flexibility to create input to output relationships of a form that
- are impossible with other technologies.
-
- How to buy Galapagos?
-
- Galapagos will be available through software retailers, or call Electronic Arts at 1-800-245-4525.
-
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